Wormy goes to Iowa. 🪱
Two-campus preview: reach Drake’s garden, then choose Continue to Iowa. Follow the regional clue to Iowa’s finishing garden on either riverbank. Each campus starts fresh; retries stay on your current campus. Iowa now has four students walking between six campus buildings, alongside the bridge traffic. Watch their direction arrows and choose your crossing. Gardens now span the northwest arts area, east-bank library lawns and southwest campus lawns. After winning, choose New garden to explore a different region; deaths and manual retries keep the current one. Four manholes now offer random shortcuts, marked by blue rings on the map. Arrivals grant one second of protection. Gold appears on the minimap nearby. The teal rest garden heals once but does not finish the campus. After use, its flowers fade and its map marker becomes hollow, so you know to find a puddle for more healing. Gardens and hazards are fictional; balance is still being tested.
On phones, play sideways with the green thumb pad. On desktop, use WASD or arrow keys.
- Turn your device to landscape.
- In Safari, tap Share → Add to Home Screen.
- Launch Wormy Test from your Home Screen.
Turn your phone sideways
- Turn your device to landscape.
- In Safari, tap Share → Add to Home Screen.
- Launch Wormy Test from your Home Screen.
If the game pauses after rotating, tap Resume.